Amy Bruni, Adam Berry and psychic medium Chip Coffey conduct a spiritual sweep of Fort Adams, a massive military structure haunted by dead soldiers and victims of various crimes, but one lost and lonely spirit stands apart from all the others.
Photographic evidence of injured paranormal investigators spurs Amy Bruni, Adam Berry, and Chip Coffey to investigate a dark presence in a Victorian mansion; the team suspects a recently unearthed graveyard may have triggered the ghostly activity.
Amy Bruni, Adam Berry and Chip Coffey face a residential crisis as they investigate a sudden haunting in Massachusetts; the case takes a bizarre turn when it appears a family member's actions control the aggressive entity.
An old Masonic temple shrouded in mystery and local lore; a hair-raising paranormal investigation with psychic medium Chip Coffey leads to a daunting reality.
Amy Bruni and Adam Berry visit a home plagued by paranormal activity; the discovery of an old shoe might have triggered the haunting, but the homeowner can't be sure; they, along with psychic medium Chip Coffey, unseal the attic to find answers.
Amy Bruni, Adam Berry, and Chip Coffey investigate a 1850s manor where an eyeless entity looms over sleeping guests; Amy and Adam attempt an off-the-cuff experiment that bends paranormal reality so much they shock themselves.
Amy Bruni, Adam Berry and Chip Coffey investigate a tiny house with a huge paranormal problem; a ghastly traveler with eternal ties and another, much darker, spirit.
The second-oldest structure in Vermont is no doubt haunted, but a fresh set of owners are experiencing paranormal problems for the first time in their lives.
Amy, Adam and Chip investigate an iconic mansion that was converted into a museum at the request of a dying matriarch; now, her family's spirits haunt the museum; the team attempts to cross over into the spiritual realm to find answers.
Amy, Adam and Chip investigate escalating paranormal problems at a home undergoing renovations; the entities within are fiercely protective of the property and lash out when the team attempts to communicate.
Amy, Adam and Chip investigate a century-old theater haunted by a menacing shadow figure; employees worry the uninvited guest may have come from a nearby alley rumored to be the site of many murders.
The caretaker of a defunct insane asylum calls on Amy, Adam and Chip for help after recent renovations awaken a ghastly presence that stirs up unrest among the building's resident spirits.
The team is stranded on a river island and has 48 hours to investigate Fort Delaware, a former civil war POW camp that claimed the lives of one in four prisoners; the boys try to solve the ghostly feud of two civil war generals.
The team members board the U.S.S. Edson, a battleship that served in the Vietnam War, in an attempt to free the spirits purported to be trapped on the ship, including a poltergeist.
The crew members return to the Old South Pittsburg Hospital, the location of their very first paranormal investigation, where they hope to reveal the true identity of a menacing shadow figure.